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Softbodies
Hello again! I was contemplating life and such when I thought, hey, why not softbodies? They'd really only serve aesthetic value unless you were to integrate plasticity and thus allow for metal-like bending and such... I know it's taxing and incredibly complex coding, but just throwing it out there... If you're using an engine in which it's been integrated, you may want to give it a shot. Plasticity is something rarely seen in games, and thus, when it is, it's awed at.
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